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Pratt Part-Time Faculty - School of Information (71103) in New York, New York

Pratt Institute School of Information (https://www.pratt.edu/information/) seeks visiting assistant professors to teach the following courses, which are offered January 27, 2025 to May 16, 2025:

INFO 606 Digital Accessibility

This course teaches students to apply accessibility standards and inclusive design principles to the design of digital technologies. Students will learn the language of accessibility and inclusion, how to create accessible interfaces and content, and relevant techniques for designing technologies that consider the full range of human diversity.

INFO 625 Management of Archives

An examination of the nature of archives and the principles underlying their management. The acquisition and processing of archival material; appraisal principles and techniques; conservation of textual and non-textual materials, including control of the physical environment; use of archival materials; and administration of archival repositories are studied in depth.

INFO 644 Usability Theory & Practice

This course provides the theoretical and practical foundations for evaluating digital interfaces from a user-centered perspective. Through lectures, in-class activities, readings and individual and group assignments, students will learn and apply usability principles and gain hands-on experience with several common usability evaluation methods, including traditional user testing plus inspection- and field-based methods. Because the goal of evaluation is always to improve the underlying usability of an interface, the course will focus on effectively communicating evaluation results. At the conclusion of this course, students will possess the knowledge and skills necessary for successfully planning, conducting, and leading usability evaluations in a variety of settings and organizations.

INFO 645 Advanced Usability/UX Evaluation

This course covers advanced concepts, techniques and tools to conduct usability research and user experience (UX) evaluation. Students will gain hands-on experience with several common usability advanced evaluation methods, including eye tracking, digital analytics, heatmaps, A/B and multivariable testing and usability benchmarking studies. Students will develop skills in the usage of these tools working with real data and running their own studies in the Usability Lab. The course will have a strong focus on the communication of user research and evaluation results and a range of reporting methods will be explored and practiced during the course.

INFO 646 Digital Product Design

This course focuses on the process, practices, and tools for designing engaging, understandable, and technically feasible digital products. Students will learn about and apply advanced techniques and tools relevant to the entire product design lifecycle, including identifying, investigating, and validating design problems, as well as crafting, designing, and testing digital solutions. Students will also learn how to visualize and effectively communicate design insights to various stakeholders.

INFO 648 Mobile Interaction Design

This advanced course covers the fundamental concepts, techniques, practices, and guidelines associated with the design of mobile applications. Students will learn and apply user experience (UX) and user interface (UI) guidelines for popular mobile operation systems, as well as best practices for conduction formative evaluations of interactive mobile prototypes. Interface and interaction patterns for each platform are also examined. Through hands-on exercises and assignments, students will apply an iterative, user-centered process to create unique, engaging mobile interfaces that take into account relevant content requirements, device/platform limitations, and use cases.

INFO 651 Emotional Design

This course covers the fundamental concepts, methods, and practices of emotional design and the emerging field of emotion technology, or affective computing. Students will learn how to conduct research on the emotional experience of interactive products using a variety of techniques. Student will gain skills in designing for emotion with a combination of emerging industry best practices, analogous thinking, and ethical guidelines. Through hands-on exercises and assignments, students will apply an iterative, user-centered design process to create a range of emotionally intelligent products, from apps to chatbots to connected home devices.

INFO 652 Reference & Instruction

Librarians serve individuals and their communities by providing information sources and teaching users to navigate information environments. This course prepares students to work directly with users in a variety of formats, including in one-on-one interactions, in instruction-based interactions, and through information products such as digital tools. This course aims to prepare students for their role of providing communities with equitable information access and promoting justice by applying ALA standards, resisting censorship, rejecting neutrality, demystifying open, identifying place, interrogating the librarian standpoint, and responding to community needs.

INFO 680 Extended Reality: UX for AR/VR

Extended Reality (XR) is the collective term for Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR). This course covers how to design for XR technologies through the lens of the human-centered User Experience (UX) process. Covering relevant UX research and design methods in addition to XR platforms and tools, students will gain the fundamental knowledge and skills to create, prototype, and evaluate XR experiences and applications.

INFO 682 Projects in IXD

With a theoretical foundation that combines aspects of information science and user experience (UX) design, this course covers practical, hands-on approaches for working with information organizations to conceptualize and implement user centered tools, services, and/or information spaces. Throughout the course, students will explore and apply theories and principles of the emerging field of Information Experience Design (IXD) through applied, collaborative projects with partner institutions (e.g., libraries, archives, museums, or similar organizations). Topics will include design thinking, research and discovery, and project planning and implementation, with an emphasis on designing an information experience that meets the needs of both internal and external stakeholders.

The School of Information at Pratt Institute is a graduate school based in Manhattan enrolling 350 students across masters programs in Library & Information Science, Information Experience Design, Data Analytics & Visualization, and Museums and Digital Culture.

Courses are offered at 6:30pm-9:20pm, 3:00-5:50pm, and 11:30a-2:20pm, from Pratt Manhattan Center at 144 West 14th St. near 7th Avenue.

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